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ftp://test:test06@87.226.13.243/VoH_0_6.rar
*26.06.2011 [0.6.0]
>Fixed:
Bullets sometimes not doing damage;
Fixed explosions sometimes not dealing any damage at some angles;
Account activation emails being blocked as spam by some servers;
Chat window not closing by default;
Server blocking used ports and showing BugTrap dialog after crash. It will be writing crash log and restarting without user input;
"Arena Unreachable" error preventing any further user input;
Arena issuing "Arena Unreachable" forever after it recovers from crash;
Not able to open configurations screens more than once while connected to Arena;
Could't join another Arena after "Unreachable" or any other protocol error;
Excessive logging on client;
Server console logs, added useful information;
Servers disappearing from server list after connection to Arena;
Misleading captions in control settings;
Kit Management not working properly after 1st connection to Arena;
"Server is full" message not showing when appropriate;
Player tags too small;
Broken tags on in-game powerups;
UI problems after changing resolution;
Not able to shoot when looking at powerup;
Fixed memory leak on Arena when spawning new player;
Fixed mixed team spawns at the beginning of the round, spawn selection more reliable now;
Fixed Kick command not removing bot models from clients;
Bots ignoring player noises if players not seen earlier during bots lifespan;
Bots sometimes stalking players without seeing;
Radar markers blending with minimap background and sometimes banishing completely;
Large weapon sway when crouched;
Incorrect weapon indicator in HUD if player runs out of grenades;
Improved animations for players without weapons or when no default weapon set;
Problem getting into Arena server if character has many gear profiles;
ARmg colors;
>New:
Added different hit-sounds and effects for concrete and metal;
Bump-mapped hitmarks for concrete and metal;
Sounds for ejected shells;
Ability to move under obstacles when crouched;
Feedback when receiving explosion and fall damage;
Different models for armor and health powerups;
Right-side portion of inventory screen includes item information and basic stats for selected items;
Background music during menu screens;
Sprint duration is influenced by the weight of a selected gear;
Audible suffering;
>Changes:
Bots are not showing as players in a server list anymore;
Right side inventory screen items made larger and confusing "All" choice got removed;
Announcement section on login screen having actual announcements from Master server;
Revised player movement, new network code still work in progress;
Team skins now with more contrast;
Changed behavior of Server list when starting same arena server with different configuration. New record will be created only if there are no existing records matching new port and ip;
Higher grenade and creeper efficiency;
Faster shadow rendering (switched to shadowmaps);
dm-drill expanded;
Reduced HP received from medium and small health packs, large one still outputs 90HP, during 4 seconds;
Bots made aware of weapon recoil and it makes them somewhat dangerous at a distance. Bots turn much slower now, so that they are easier to handle;
Bots are using random wander behavior as a last resort now. Instead, they are exploring waypoints or searching for health until disturbed.
Repositioned Win/Lose announcement were it cannot be turned off accidentally;