Dev time: From 15.feb to 16th. March, off-dayjob hours. ~ 80h in total.
Genre: Turn based CCG
Overview: Decks out for the rumble is a multiplayer based, card brawl game. Collect cards in dungeon modes (In progress) , build your deck, and battle other players for fame and glory. Decided to improve my skills, and do something i have never done before. And being a tabletop game fan, this was the something i decided to make.
Gameplay: Build a deck, and enter the brawl. Up to 8 players. Each turn you receive cards that you can use in current turn. Be aware that you can only have 3 base energy, unless you use cards that improve that for the next turn. The best Tactician wins!
Inspirations: Epic spell wars of battle wizards, duel at mt. Skullzyre (Boardgame) , Dominion (BoardGame), Slay the Spire (PC)
No screenshots, watch the video.
Not in-build: Dungeon runs. (Little setback on AI development)
Launching the game: The game supports Steam, so , before launching, make sure Steam is up and running.
Build: https://mega.nz/#!NQhjTAgL!9vDdFQQFNBqZ ... hK1bqyh9wE
Specialty: Networking / Gameplay, C++
Weaknesses: Can't draw to save his life.
Copyright Notice: All placeholder assets, are free to use Epics Infinity Blade, Icons found for free, and Royalty-free music.